Event Information

Tour Structure
  • Our purpose is to fairly segment players into skill-based levels using reliable and verifiable player performance statistics, ensuring competitive balance and transparency across allTour stops.
  • Regional tour stops will offer 4 levels of play (Level 1 = highest, Level 4 = lowest)
  • Levels are determined primarily by the player’s MPR (Marks Per Round)
Event Schedule
  • Friday: Singles Combo 
  • Saturday Morning: Cricket Doubles 
  • Saturday Evening: Mixed Triples (2 levels) 
  • Sunday Morning: X01 Doubles (Freeze Rule)
  • Sunday Afternoon: Mixed Doubles Combo (2 levels)
Eligibility Criteria
  • Players must have an established player average under the Tournament King (TK) system on Arachnid/BullShooter machines
  • If a player does not meet this requirement, they must submit verifiable player stats.
  • Acceptable documentation includes (but is not limited to):League reports from current sanctioned league play
  1. PPD
  2. NADO
  3. EDCI
  4. Iowa Darts
  5. Dart Connect Competition Card
  6. Other manufacturer systems, provided data can be confirmed as accurate
  7. Other sources : not limited to – online platforms providing transparent, timestamped, and name-matching stats
  • If no sufficient data or verification is available, the player may still participate but will be automatically placed in Level 1 for all events that weekend.
Accuracy & Oversight
  • BullShooter reserves the right to adjust any player’s level upwards at any time if deemed more accurate based on observed performance or new data.
  • If a player exceeds their registered average by a statistically significant increase in an event: Their results for that event are subject to forfeiture. They will be moved to the appropriate level for all remaining events that weekend. Players or Operators misrepresenting averages to gain an advantage; known as “Sandbagging” could result in forfeiture of matches, events, prize money, entry fees, and possible banning of the Player or Operator from any future BullShooter events.
Registration Process Overview
  • Player Registration Opens: Players register via the BullShooter.com website for each event
  • Manual Submission (if needed): Player is notified to submit external stats if ineligible via TKStats are submitted in the event registration form
  • Player is notified on the confirmation page to verify stats with tournament staff when checking in
  • Level Placement: Automated and/or manual review of player stats
  • On-Site Verification: BullShooter staff reserves the right to re-check or audit level assignments on-site
  • On-Site Level creation:BullShooter staff creates levels based on participation and player averages  
World Tour Rules
  • RECALLS: First call is when your match and dartboard are posted at your assigned stage. Second call is when your match is called over the P.A. system. Third call, you forfeit your match. Five minutes will be given between calls.
  • STARTING A MATCH: Start with a diddle. Winner of the diddle shoots first in the first game. The loser shoots first in the second game. Loser of the 2nd game has the Option on the Diddle in the third game.
  • DIDDLE : One player from each team throws one dart for the center of the Bullseye. The player whose dart comes closest to the dead center, has the option of going first. If a player hits the dead center with the first dart, the player must remove the dart and allow the next player to shoot for a tie. Bounced darts must be rethrown. Any team member may diddle.
  • FREEZE RULE: In a team game with 4 players scoring separately, players 1 & 3 vs. 2 & 4, the game ends when one players score reaches Zero. The winner of this game is the team whose combined score is lower. In case of a tie, the team that reached Zero wins.
  • DOUBLE IN DOUBLE OUT (Level 1): Play must begin using the (Double) outer ring or the Center Bulls-Eye.
  • TRUE BULL:  Same as above with no scoring of the Double Bulls-Eye.
  • PRACTICE DARTS: Only Six warm-up darts will be allowed before starting a match — only two turns!
  • WEIGHT LIMIT: 20 grams maximum per dart will be allowed on all darts.
  • TOE LINE: A player’s foot can be flush with the toe line. NO part of his/her shoe may touch the floor beyond the throw line prior to the dart contacting the dartboard.
  • PRIZE PAYOUT: In order to receive any payout, you will have to present proper identification and provide a social security number. (Per IRS)
  • COACHING: There will be no coaching in the single events.
  • SCORING: The “Last Dart” (winning dart) will end the game, even if the dart game does not record the score, as long as the dart is sticking in the board. Otherwise, any questions, ask the tournament director, for a final ruling.
  • SPORTSMANSHIP: Good sportsmanship will prevail during the entire tournament. Any player displaying misconduct will be asked to leave the playing area and will be eliminated from the tournament competition.
  • MATCHES: During the tournament, your name, your opponent’s name, or team nicknames, and a dart board number will be posted on your chart. Go immediately to the dart board and play your match. The winner of the match must come to the stage area and report the win. You do not win the match until you report to your stage.
  • CONFLICTS: If you are playing in an event and you are called for a different event, you are responsible to let the stage chart personnel know that you are still involved in a previous event. The conflicting match will be put on “hold” until the Tournament Director instructs you to play a match or you finish the previous event. (Ex: Playing Doubles and get called for Mixed Triples.)
  • ELIGIBILITY ENTRY CLARIFICATION: BullShooter tournament management reserves the right to evaluate entries based on knowledge of past tournament accomplishments in the sport of darting. It is the desire of TouchTunes Music Company, LLC, and the BullShooter A-Team, to provide as equalized competition as possible for all entrants. All decisions on placement will be prior to the event starting. All decisions by BullShooter tournament management are binding and final.
Code of Conduct
  • Proper conduct and sportsmanship are required at all times. Attendees must always treat others with courtesy and respect.   
  • No verbal abuse, physical contact or intimidation tactics of anyone in attendance are permitted at BullShooter World Tour events
  • This includes making insults or derogatory remarks and arguing with opponents, officials, or staff.  
  • No intimidation tactics 
  • This includes gestures, inappropriate language and actions designed to psychologically pressure or harm another person. 
  • No physical contact  
  • This includes any form of physical contact such as fighting, pushing, shoving, or throwing objects.   

There is zero tolerance for any violation of this code of conduct.    

Violations of this code of conduct will result in immediate expulsion from current and future BullShooter World Tour events for all parties involved.   

Qualifying as a Pro at a BullShooter Regional

Qualify at Regionals with Top 3 in Level 1 & 2 Events – *except mixed

  • Singles Combo (Both Open & Women’s) 
  • Doubles Cricket  
  • Doubles 501
  • MVP Winners
  • Top 4 Women’s MPR & PPD – *Excludes Mixed Events & Did not place in singles
Qualifying as a Pro at The BullShooter World Finals

Qualify at Finals with Top 3 in Level 1 & 2 in the Events below:

  • Top Gun Open
  • Top Gun Women’s
  • Open Doubles 01′
  • Women’s Doubles 01′
  • Women’s Singles Combo
  • Open 01 Singles
  • Pro Luck Challenge Men’s
  • Pro Luck Challenge Women’s
  • Women’s Cricket Doubles
  • Open Cricket Doubles
  • MVP Winners
2 Year System Based on Chicago Finals
  • Players will remain on the “Pro” list for 2 years. If you fail to re-qualify in those 2 years, you will be bumped back down to “Amateur” status and remain there until you re-qualify.
  • Existing pros will keep their status for the allotted current time set unless they qualify in a future event that will extend their pro status 2 years out from the date of the qualifying event.
  • “On list” is decided by current tour season (Season 40)
  • “Off list” is associated with end of tour – 2 years scaleExample: I won in season 40 so I fall off at the end of season 42 (post Chicago)
Physical Pro Cards
  • Physical cards that are used to represent your status within the BullShooter World Tour.
  • Exclusive events for Pro Card Holders
  • Chicago Men’s & Women’s Pro Luck ChallengeA revamped version of the Pro Luck at Chicago. This will have a women’s and men’s blind pairing of those on the pro list to see which top talents can rule them all in Chicago
  • King/Queen of the CardsA brand new online event for all Pro Card holders, more info coming soon!
  • Invitational QualifierOnline qualifiers for all active pro card holders for the BullShooter Invitational Shootout. This is replacing the previous open online qualifiers by high demand from the community
Glossary Of Terms
  • Amateur = Beginner to Intermediate player that has not placed in an event or met the criteria to move up in the player level status.
  • Pending “Pro” = Met the criteria to achieve “Pro” status during the Regional Tour.Level 1 & Level 2 top 3 winners will be added to the “Pro” list post Finals.Singles Combo (Both Open & Women’s)   Doubles Cricket  Doubles 501
  • Pro = Met the criteria to officially be added to the BullShooter Pro ListPlayers will remain on the “Pro” list for 2 years. If you fail to re-qualify in those 2 years, you will be bumped back down to “Amateur” status and remain there until you re-qualify.Existing pros will keep their status for the allotted current time set unless they qualify in a future event that will extend their pro status 2 years out from the date of the qualifying event.

Regional Payouts

Friday - Open Women's Singles Combo - 6pm Start

Level 1

1st: $500

2nd: $300

3rd: $200

4th: $100

Level 2

1st: $300

2nd: $200

3rd: $100

4th: $80

Friday - Open Singles Combo - 6pm Start

Level 1

1st: $600

2nd: $340

3rd: $200

4th: $140

Level 2

1st: $500

2nd: $300

3rd: $200

4th: $100

Level 3

1st: $400

2nd: $250

3rd: $150

4th: $100

Level 4

1st: $300

2nd: $200

3rd: $100

4th: $80

Saturday – Doubles Cricket – 10am Start

Level 1

1st: $700

2nd: $350

3rd: $200

4th: $140

Level 2

1st: $600

2nd: $300

3rd: $180

4th: $120

Level 3

1st: $500

2nd: $250

3rd: $150

4th: $100

Level 4

1st: $300

2nd: $200

3rd: $100

4th: $80

Saturday – Triples 701 – 5pm Start

Level 1

1st: $900

2nd: $690

3rd: $390

4th: $270

Level 2

1st: $690

2nd: $570

3rd: $300

4th: $210

Sunday – Doubles 01 – 10am Start

Level 1

1st: $700

2nd: $350

3rd: $220

4th: $140

Level 2

1st: $600

2nd: $300

3rd: $180

4th: $120

Level 3

1st: $500

2nd: $250

3rd: $150

4th: $100

Level 4

1st: $300

2nd: $200

3rd: $100

4th: $80

Sunday – Mixed Doubles Combo – 3pm Start

Level 1

1st: $500

2nd: $250

3rd: $150

4th: $100

Level 2

1st: $300

2nd: $200

3rd: $100

4th: $80